What Am I Playing?

Final Fantasy 16

finishedfinal-fantasyps5

The voice acting in this game, especially in the main cast, is just stellar. Possibly the best I've ever heard.

Susannah Fielding in particular is just killing it. As the game has progressed, I've felt her getting wearier and sadder (no spoilers here, I think; a lot of marketing interviews have stressed how inspired this is by Game of Thrones). It's an incredibly masterful performance.

Ralph Ineson is being celebrated across the Internet as well, and rightfully so. But the list continues. The main cast is just very good and well above your typical video game.

It's sad that they're clearly being let down by the technology, though. It's incredibly obvious that the dialog is recorded a sentence or two at a time and then stitched together by the engine during the cinematics. Every delivery is just a little bit uneven. Dialog isn't allowed to flow and the actors aren't able to emote via any timing choices.

My feeling is that graphics should be considered a solved problem for a few years. The studios with cinematic ambitions (notably Square Enix and Bioware, I'd think) should spend the next decade investing millions of dollars into making their audio sound conversational.

The performances these days are top-tier but the playback tech feels very dated. It's a real shame.

Final Fantasy 16

finishedfinal-fantasyps5

The voice acting in this game, especially in the main cast, is just stellar. Possibly the best I've ever heard.

Susannah Fielding in particular is just killing it. As the game has progressed, I've felt her getting wearier and sadder (no spoilers here, I think; a lot of marketing interviews have stressed how inspired this is by Game of Thrones). It's an incredibly masterful performance.

Ralph Ineson is being celebrated across the Internet as well, and rightfully so. But the list continues. The main cast is just very good and well above your typical video game.

It's sad that they're clearly being let down by the technology, though. It's incredibly obvious that the dialog is recorded a sentence or two at a time and then stitched together by the engine during the cinematics. Every delivery is just a little bit uneven. Dialog isn't allowed to flow and the actors aren't able to emote via any timing choices.

My feeling is that graphics should be considered a solved problem for a few years. The studios with cinematic ambitions (notably Square Enix and Bioware, I'd think) should spend the next decade investing millions of dollars into making their audio sound conversational.

The performances these days are top-tier but the playback tech feels very dated. It's a real shame.