What Am I Working On?

Muscadine

c#f#

I've started the C# port that I talked about 9 months ago.

My actual job has been extremely demanding this year so I haven't had much extra bandwidth to spend on coding, which means that the project is taking forever.

But, as far as it goes, I'm happy with it. I think the code is shaping up to be fairly high quality and more adaptable than the original.

I'm not sure how much of that is "I have some expertise with C# while I was learning F# as I did the first version", how much of it is "I did this already and know what my mistakes work", and how much of it is "the rewrite is still extremely early and small; it will get worse as it gets more complete".

Probably a dose of all three...but hopefully much less of the latter.

The various sections of this website have dramatically lost pace with reality. A lot of that is because I just didn't do a good job at making it easy to update (one of the things I want to fix with the second version) -- so much that I'm using other systems to track it (such as StoryGraph for books and Backloggd for games.

I'm not sure how much effort I want to spend over in those systems organizing things if I want to eventually manage them over here again -- or if I want to figure out how to sync those systems to this website in v2.

Until then, I've decided to be comfortable with everything being a mess.

Muscadine

c#f#

I've started the C# port that I talked about 9 months ago.

My actual job has been extremely demanding this year so I haven't had much extra bandwidth to spend on coding, which means that the project is taking forever.

But, as far as it goes, I'm happy with it. I think the code is shaping up to be fairly high quality and more adaptable than the original.

I'm not sure how much of that is "I have some expertise with C# while I was learning F# as I did the first version", how much of it is "I did this already and know what my mistakes work", and how much of it is "the rewrite is still extremely early and small; it will get worse as it gets more complete".

Probably a dose of all three...but hopefully much less of the latter.

The various sections of this website have dramatically lost pace with reality. A lot of that is because I just didn't do a good job at making it easy to update (one of the things I want to fix with the second version) -- so much that I'm using other systems to track it (such as StoryGraph for books and Backloggd for games.

I'm not sure how much effort I want to spend over in those systems organizing things if I want to eventually manage them over here again -- or if I want to figure out how to sync those systems to this website in v2.

Until then, I've decided to be comfortable with everything being a mess.